‘Local Variable’ is a meshbot controllable that lets you update the value of an existing variable in an action:

Updating the value of a variable will affect all meshbot triggers which feature that variable.
- You must have saved at least one variable before you can use this controllable type.
- Click ‘Advanced Scripting’ > ‘Variables’ > ‘Add New Variable’ to create a new variable:

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You can create and set values of the following types of variables:
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- Integer
- String
- Boolean
- Color
- Token
- Scalable
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- See the variables help page if you want to learn more about variable types and how to use them in meshbots.
- Click here for an example of how to update a variable in an action and use its new value to trigger a scene.
- There is another, more detailed example of how to use variables on this page.
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